Ahoy there, ye scallywags and landlubbers! As we set sail into 2026, the foundational Season One trials of Sea of Thieves remain the perfect boot camp for any aspiring pirate looking to climb the Renown ranks and claim those sweet, sweet seasonal rewards. Whether you're on the free track or rocking the Plunder Pass, mastering these Novice Trials is your first step to legendary status. Figuring out all those deeds can be a bit of a head-scratcher, but fear not! This ultimate guide breaks down every single Novice Adventure trial with pro tips to get you sailing, looting, and completing in no time.

Novice Voyager Trials: Your First Steps to Infamy ๐บ๏ธ
Let's start with the basics, the Novice Voyager trials. These are your introduction to the administrative side of piracy and are arguably the easiest way to rack up early Renown.
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Deed 1: Purchase a Trading Company Voyage. Simple as pie! You need to buy three voyages from any of the main Trading Companies. Just head to an outpost:
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Gold Hoarders: Chilling in their beach tents, always up for a treasure hunt.
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Order of Souls: Hanging out below the fancy premium store, ready to offer some skeleton-smashing contracts.
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Merchant Alliance: Posted on the pier near the shipwright, with cargo runs and animal deliveries.
Pro Tip ๐ก: Short on gold? Buy one voyage, complete it for loot, sell the loot, and use the profits to buy the other two! Easy peasy.
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Deed 2: Vote on a Voyage proposed by another pirate. This one requires a crewmate. Have another player buy and propose a voyage at your ship's Captain's Table. All you gotta do is cast your vote 'Aye!' It doesn't even need to pass; your single vote completes the deed.
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Deed 3: Sail miles across the sea while on a voyage. This isn't just aimless sailing. You need to have an active voyage voted on and accepted by the majority of your crew. Once you do, just sail around for a total of 5 nautical miles. Any voyage counts, even an Athena's Fortune one if you have a Pirate Legend aboard!
Novice Sailor Trials: Mastering the Waves โต
Time to leave the paperwork behind and learn the art of sailing! These trials are all about handling your ship.

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Deed 1: Perform a sharp 'anchor turn' move. This is a classic pirate maneuver for quick 180s. Here's how:
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Get up to a good speed in open water.
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Crank the wheel hard to one side.
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DROP THE ANCHOR! ๐จ
Your ship will spin dramatically, and the deed is yours. So satisfying!
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Deed 2: Sail miles across the sea. No voyage needed here. Just hop on your ship and sail 5 nautical miles in any direction. Perfect for a scenic cruise.
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Deed 3: Sail with all your sails billowing in the wind. This means max speed. Align all your sails perfectly with the wind direction until they look like full parachutes. Can't read the wind? Climb to the crow's nest and raise a flagโit'll point the way! When you nail it, you'll hear a triumphant musical note. ๐ถ
Novice Story Seeker Trials: Unraveling Tall Tales ๐
Ready for some story? These trials introduce you to the epic, puzzle-filled Tall Tales scattered across the seas.

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Deed 1: Talk to the mysterious stranger in any tavern. That shady figure lurking in the corner when you spawn? Just walk up and say hello. Trial complete!
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Deed 2: Begin any Tall Tale. The game suggests starting with 'The Shroudbreaker,' the first Tall Tale. The book is right next to the Mysterious Stranger. Just vote to start itโyou don't even have to play it yet!
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Deed 3: Recover the ship log of the Magpie's Wing. This is part of 'The Shroudbreaker.' You'll need to find a shipwreck near an uncharted isle. The quickest route? Sail to map coordinate N-13. Dive down, explore the wreck, and grab that logbook! Watch out for sharksโmaybe bring a blunderbuss and some food.
Novice Merchant Trials: The Business of Piracy ๐ฆ
The Merchant Alliance teaches you that everything has value... especially when delivered (mostly) intact.
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Deed 1: Deliver a Cargo Run's items to their destination in any condition. Buy a Cargo Run voyage from the Merchant Alliance or find one in a message in a bottle. Pick up the crates (plants, cloth, or bottles) and deliver at least one. The beauty? It doesn't matter if it's soaked, dry, or shattered! Just get it there.
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Deed 2: Hand in a Gunpowder Barrel to the Merchant Alliance. Find a Gunpowder Barrel (on islands, in the sea, or held by skellies). BE CAREFUL! A single hit can make it go boom. Most crews store them in the crow's nest to protect the hull. Safely transport it to any Merchant rep to cash in.

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Deed 3: Hand in an animal to the Merchant Alliance. Time to go hunting! You'll need to catch a chicken, pig, or snake using a cage.
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Get Cages: Buy a "Trade Good Commission" voyage from the Merchant, or find empty cages on islands.
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The Chase: Chickens and pigs will run. Snakes will fight and poison you! Pro Tip: Have a crewmate play music to hypnotize snakes for easy catching. ๐๐ต
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Care & Delivery: Keep cages dry, feed animals so they don't starve, and keep snakes away from other animals. Then, turn your live cargo in for completion!
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Novice Bilge Rat Trials: For the Daring Pirate ๐
The final set is for those ready to get their hands dirty with some advanced shenanigans.
- Deed 1: Speak to Larinna outside any tavern. Easy! She's the pirate always lounging outside every tavern. Just have a quick chat.
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Deed 2: Kill a shark using a Gunpowder Barrel. This is a riot. Find a barrel and a shark (jump in open water to attract one). Two methods:
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The Kamikaze: Hold the barrel, light the fuse in the water, and embrace the blast. You die, but so does the shark! โ ๏ธ
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The Sniper: Drop the barrel in the water, swim back, and shoot it when a shark swims close. Risk-free (for you) but trickier.
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Deed 3: Hand in an Ashen Key, Chest, or Tome to Larinna or the Reaper's Bones. This is the big one. You need that fiery, Ashen loot.
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Where to Turn In: Larinna (at taverns) or the Servant of the Flame at the Reaper's Hideout (map square I/J-12).
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How to Find Loot:
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Buy Ashen Voyages from Larinna.
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Defeat Skeleton Captains on islands for Orders leading to Ashen Chests or Keys.
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Ashen Chests need Ashen Keys to open, revealing treasure and Tomes.
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Handing in any one of these (Key, Chest, or Tome) completes the deed, but opening a chest with a key for a Tome gives extra goodies!
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And there you have it, pirates! With this 2026 guide, you're fully equipped to conquer every Novice Adventure Trial in Sea of Thieves Season One. Set sail, complete those deeds, boost your Renown, and claim your rewards. The sea is calling! ๐ดโโ ๏ธโ
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